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grimgrinningghosts) wrote in
foolishmortalsooc2017-03-16 11:30 pm
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FOOLISH MORTALS TEST DRIVE

Due to both player interest and murdergame newbies who might be curious about how they'd play in the more intense settings, we've decided to open up an official test drive. This is in lieu of a mock trial, as we know a good deal of players are considering testing out multiple muses before the game start. This test drive will remain open until the game itself opens in June.
Foolish Mortals is, of course, open to Disney characters only - and the same rules apply here. Characters who don't fit this criteria may find themselves being removed from the test drive, for consistency purposes. If you have any questions, please feel free to consult our FAQ here. Please list your character's name (canon also recommended) in the header of your top-level prompt.
Here are some examples to get you started:
1 - Waking Up
You find yourself awoken in a dreary little bed that creaks and squeaks far too much for your liking. The room is run-down and decrepit, and cobwebs practically coat the particularly tacky wallpaper. It's...unnerving, to say the least, and you should probably get out of there. Sadly, it doesn't look like the rest of the mansion is any cleaner, but...perhaps you'll find others in similar circumstances?
2 - Killing Time
If we must kill something, it might as well be your boredom. It doesn't seem, however, that the mansion has quite a lot to offer in the way of entertainment. There's an old projector with creepy silent film reels, a ballroom, a portrait gallery, a conservatory (filled with dead plants) and...a seance room. Might be best to stay away from that one, especially since it feels like you're being watched...
3 - Happy Haunts
There's...stillness in the air. Occasionally, you might notice some sort of unexplainable oddity. A piano might begin to play itself in your presence, or dishes and silverware might reaarange themselves when you're not looking. The eyes on portraits might even follow you around, until you notice them. Perhaps it's worth investigation, or perhaps you're better off just screaming and running away. Your call.
4 - Formal Ball
It should be known that your Ghost Host just loves throwing parties. Indeed, it appears that he's called a mandatory one in the ballroom...on Thursday night. You should throw on your best formal attire, and try to have a good time. It should be mentioned, of course, that the motive this week appears to be getting on everyone's nerves. It doesn't really help matters that it'd be so easy to take someone out if you just flipped the lights off...have fun.
5 - Body Discovery
The smell of deer carcass fills the air. Though you didn't know her very well, it appears that Bambi's Mom is dead, and one of you is responsible. Better investigate the mansion for clues, and hope you don't mess this up...
6 - Et Cetera, Et Cetera, Et Cetera
For all the prompts you want to do but we haven't listed.
Keep in mind that posting in the test drive does not represent a commitment to join our game. You're welcome to play here even if you can't app. Playing here does not guarantee a slot in the game, nor does it count as a reserve. However, you're welcome to use up to 20 comments here from your character on the test drive should you app them later, in lieu of a sample.
Remember, reserves for the game will be opening on June 2nd.
Elsa | Frozen
[Well... it looks like Elsa's made a friend, in the oddest of places.
She'd been scared of the ghosts a bit at first, like most of the others in the mansion. But the more she took notice of the odd things going on around the building, the less she was convinced that whatever spirits were living with them were evil. They just... seemed to want attention. So one day, in a lull between the murder and the horror, Elsa can be found in the music room, before the grand piano. At first it just seems like she's playing by herself, playing the same few bars twice before moving on with whatever song she's playing, but when one gets a little closer, they'll see that she's only playing the tune once. The next time it plays, her hands aren't even on the keys, though they still push down like something is playing with her.]
You seem to really like that song, don't you?
[4]
[
Gee a murder possibly happening at a ball that doesn't sound familiar nahBalls... really aren't Elsa's thing. A whole lot of people all gathered in one room is enough to start to pick at her, and after everything that happened at her coronation, there... aren't really some good memories associated with parties like this. But the bright side to this one is that she isn't forced to be the center of attention, so she manages to relax a little!... Of course, that doesn't mean she willingly lets herself be the center of attention. Elsa's off to the side of the room, wallflowering it up a bit. There's a light smile on her face though, as she watches the others mill about, so at least she doesn't seem bothered with the situation they've all sort of been forced into.
Would you like to approach...?]
4
Not one for libations and choreography, then?
no subject
I'm afraid not. I was taught all about what to do and how to act, but I never had many chances to put it to practical use.
no subject
Really? Curious, balls seem to be one of the cornerstones of royal life, right along with the less political... meetings and legal matters and such.
[ Amelia sighs a little, looking over the crowd. ]
All the ones I've been strong-armed into attending have seemed much... grander than this affair, though. It's the cobwebs, if I had to isolate a single element.
no subject
They are, usually. But we had to run things... a little differently, in Arendelle.
[She's become much more open with herself, other people, and her powers, but that doesn't really make the topic of her childhood any easier to talk about. So she's just... going to edge around it a bit.]
Yes, I think you're right. Balls are supposed to be bright, vibrant, full of music... [She tilts her head, eyes taking in the ever-present spooky atmosphere in the ballroom.] This... isn't quite any of that.
no subject
Not at all. This does in all ways endeavor to meet the bare minimum for a ball, but it lacks a certain... something. Though in truth I don't envy the astronomical difficulty of crafting any kind of enjoyable soiree for our motley bunch in this place, even if our "host" were to make an honest attempt.
3
no subject
I'd like to believe that most of them are nice. Just... eager to see living people, perhaps?
[After all, everything they've done just screams that these ghosts want attention. That doesn't seem all that wrong, does it?]
no subject
4
She slides over, wearing her usual, everyday clothes... with the addition of a bow-tie which instantly makes it formal.]
Hey! Enjoying the party?
3
[The Hatter is drawn to the noise, instinctively holding yet another cold cup of tea. He absolutely hasn't got the sense to realize that Elsa is speaking to a spirit, and simply assumes it's about his. After all, he's obviously the most important person here.]