grimgrinningghosts: (doom)
Foolish Mortals Mod Account ([personal profile] grimgrinningghosts) wrote in [community profile] foolishmortalsooc2017-05-14 10:21 pm

mock trial feedback

Hey, folks! Now that we're done with our mock trial, we thought that it would be nice to open up the door to feedback from both our players and outside sources! While Mod Lepo has done the whole murdergame modding thing before, this is his first time as a head mod. This is also Mod Blank's first time modding in quite a while - so any feedback you have for either of us will be greatly appreciated on both ends. What did you think of the mock trial? What could we have done better? Did we make too many jokes about vore?

While we're at it, we wanted to notify you all of something we're going to be adding to the FAQ, just so we could prepare you all.

- Round One of Foolish Mortals will not feature a golden end in the traditional sense that you are thinking of. We have a multi-murdergame arc planned for three rounds, and we will be utilizing a shared deadland model as a part of this.

- Thus, if you participated in round one of the game, especially if you found yourself in deadland, you may be asked to participate in in a future round/events in a small capacity. More on this later.

If you have any questions about our upcoming round, feel free to ask us!

We hope to see you all when reserves for round one of Foolish Mortals open up on June 2nd!
pinkflip: when did everything become such a hell of a mess? (cut to now‚ holy wow)

[personal profile] pinkflip 2017-05-15 04:57 am (UTC)(link)
Seconding Ink and adding in that the investigation threads were fun! Just...super enjoyable, they had their own fun voice to them? Which I feel is necessary for a murdergame. It didn't feel like you were trying to imitate another murdergame or anything like that, you just had your own drum that you were moving to, and that's incredibly important!

Basically you guys made this whole minigame feel like its own entity, and it bodes SUPER well for the main rounds!