grimgrinningghosts: (Default)
Foolish Mortals Mod Account ([personal profile] grimgrinningghosts) wrote in [community profile] foolishmortalsooc2017-03-16 11:30 pm
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FOOLISH MORTALS TEST DRIVE



Due to both player interest and murdergame newbies who might be curious about how they'd play in the more intense settings, we've decided to open up an official test drive. This is in lieu of a mock trial, as we know a good deal of players are considering testing out multiple muses before the game start. This test drive will remain open until the game itself opens in June.


Foolish Mortals is, of course, open to Disney characters only - and the same rules apply here. Characters who don't fit this criteria may find themselves being removed from the test drive, for consistency purposes. If you have any questions, please feel free to consult our FAQ here. Please list your character's name (canon also recommended) in the header of your top-level prompt.

Here are some examples to get you started:

1 - Waking Up
You find yourself awoken in a dreary little bed that creaks and squeaks far too much for your liking. The room is run-down and decrepit, and cobwebs practically coat the particularly tacky wallpaper. It's...unnerving, to say the least, and you should probably get out of there. Sadly, it doesn't look like the rest of the mansion is any cleaner, but...perhaps you'll find others in similar circumstances?

2 - Killing Time
If we must kill something, it might as well be your boredom. It doesn't seem, however, that the mansion has quite a lot to offer in the way of entertainment. There's an old projector with creepy silent film reels, a ballroom, a portrait gallery, a conservatory (filled with dead plants) and...a seance room. Might be best to stay away from that one, especially since it feels like you're being watched...

3 - Happy Haunts
There's...stillness in the air. Occasionally, you might notice some sort of unexplainable oddity. A piano might begin to play itself in your presence, or dishes and silverware might reaarange themselves when you're not looking. The eyes on portraits might even follow you around, until you notice them. Perhaps it's worth investigation, or perhaps you're better off just screaming and running away. Your call.

4 - Formal Ball
It should be known that your Ghost Host just loves throwing parties. Indeed, it appears that he's called a mandatory one in the ballroom...on Thursday night. You should throw on your best formal attire, and try to have a good time. It should be mentioned, of course, that the motive this week appears to be getting on everyone's nerves. It doesn't really help matters that it'd be so easy to take someone out if you just flipped the lights off...have fun.

5 - Body Discovery

The smell of deer carcass fills the air. Though you didn't know her very well, it appears that Bambi's Mom is dead, and one of you is responsible. Better investigate the mansion for clues, and hope you don't mess this up...

6 - Et Cetera, Et Cetera, Et Cetera
For all the prompts you want to do but we haven't listed.

Keep in mind that posting in the test drive does not represent a commitment to join our game. You're welcome to play here even if you can't app. Playing here does not guarantee a slot in the game, nor does it count as a reserve. However, you're welcome to use up to 20 comments here from your character on the test drive should you app them later, in lieu of a sample.

Remember, reserves for the game will be opening on June 2nd.

cleancup: (pic#11150553)

happy haunts

[personal profile] cleancup 2017-03-20 04:49 am (UTC)(link)
Are you being harassed, my fair lady?

[The Hatter, ever heroic, springs to action when Sally calls back at the portrait.]

Just say the word, and I will readily engage in fisticuffs with that rapscallion portrait!
darnsitall: Well tell her that I miss our little talks (There's an old voice in my head)

[personal profile] darnsitall 2017-03-25 07:42 pm (UTC)(link)
[Well if it isn't the human with fantastic taste in hats!]

I think he's learned his lesson! But thank you for the offer.

[She turns away from the wall as she says that, and another portrait's wandering eyes start to look her up and down.]